Platforming Around Space Time
This game was created for Interstellar Game Jam 4 with the theme another dimension. I interpreted the theme by creating a 2d game but rendered in 3d. I bend the level projection around on a 3d plane.
If you want some convoluted explanation of what is happening I wrote a brief explanation below.
The universe has been fractured apart and the space time continuum no longer flows like it used to. Navigate around on the bending planes of reality to collect the time fractals and repair the universe.
This game plays like a regular platformer with movement and jumping:
- Movement: [a], [d] on keyboard or left joystick on controller
- Jump: [space] on keyboard or Y on controller
Credits:
While the bulk of the game was made solo by me I used some assets from the following people.
I used the platformer character controller from Tarodev https://github.com/Matthew-J-Spencer/Ultimate-2D-Controller
I used music from Eric Matyas https://soundimage.org/sci-fi/
And sound effects from https://pixabay.com/
Status | Released |
Platforms | HTML5, Windows |
Author | Bert Henkel |
Genre | Platformer |
Made with | Unity |
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